TF2 Ware server back up

Posted on November 29, 2015 by NeonHeights

Hey guys,

We were having several issues with our game server over the last few months where several of the game modes would crash the server. As many of you know, we changed the game server to a halloween rotation server around mid-october and it stayed that way until now.

I did a complete re-install of server #10 tonight and everything seems to be back in working order. The TF2 Ware plugin is now working properly again and that means we can resume our weekly game nights!

Right now I havent installed the other game-modes back yet (Such as prop hunt/dodgeball). TF2 Ware seems to run better on its own. I may add the other modes back in the future but it will depend on a number of different factors.

In the meantime, have fun!

New Trade Map Suggestions

Posted on November 11, 2015 by NeonHeights

Hey guys,

In the next few days ill be switching over the map on server 5 and possibly another server as well to a different trade map. This change will likely be permanent and the server will use that map as its regular starting map. The server will remain the exact same and allow donator statuses, store purchases, etc.. It will only have a different map.

Heres where YOU come into play.

Im looking for suggestions for a good map to put on the server. We're already running a Trade Plaza server, several minecraft servers and of course a couple idle servers. If you've ever seen a cool map while server hopping and think it would be a great addition to our server list, leave the map name in the comments!

Ideally the map should:

1. Be an enjoyable, fun and open map

2. Be a Trade related map

Leave your suggestions in the comments section below and tell anyone you know who may have any good map ideas to post here as well!

PS. Map names! Not map ideas, I dont want to MAKE said map I want to use one that already exists

Halloween has hit NeonHeights' Servers!

Posted on October 29, 2015 by NeonHeights

Hey guys, its that time of year again.. With the Scream Fortress 2015 update releasing last night I thought it would be a good time to release our yearly Halloween map update. The update features sp00ky editions and a fall-like theme. The map update will remain on the servers for a month or so then we will revert back to the regular trade_minecraft_neon map. Check it on out Main Hub now! The update will be released onto the other minecraft servers tommorow morning.

Stay scary

- NeonHeights

FaceBook Group

Posted on October 27, 2015 by NeonHeights

Hey guys, we're going to start posting more frequent updates to our facebook page as opposed to other places. Anything from Map Updates, to Staff announcements and server changes will also be posted on the Facebook page as well as our group on steeam. We will also be posting event times and keeping you guys updated on the status of our weekly "Friday Night Game Night" on the page. If you havent already given us a like, nows your chance!

Inb4 "Facebook is old af" Twit-agram-book-ler is where its at

v170 Beta now out on Main Hub!

Posted on September 10, 2015 by NeonHeights

Hey guys, ill be testing the new v170 version of the minecraft map on hub for the next few days to confirm the map doesnt have any glitches or causes any sort of crashing. Enjoy and let me know what you think of the new update

v170 Change-Log
+ Added new 'Falling Platforms' Doomsday
+ Added toxic fog to toxic flood Doomsday
+ Added timers to all doomsday switches so that the same switch cannot be pressed multiple times in a row
+ Moved portal room to a new location
+ Moved location of present #7 (used to be in the cave)
+ Added a way back to spawn from the doomsday room
+ Added unaccessible viewing area where old portal room was
+ Added new donator statues
+ Fixed glitch related to the doomsday switches
- Removed Sparkle effects from some donator statues to reduce overall map entity count and prevent crashes
- Removed the 'Cave' and its associated portal
- Removed 'Boss Spawn' and 'Winter Mode' Doomsdays

Minecraft Map Beta out tommorow!

Posted on September 9, 2015 by NeonHeights

So ive been working on a small update for the minecraft map that ill be releasing onto main hub tommorow. The update features a brand new doomsday and a couple small changes to rooms in the map and the way the doomsday switches function. Stay tuned for it all tommorow!

Check out the screenshot below to see if you can get any ideas what the new doomsday will be about..

New Idle Server!

Posted on August 17, 2015 by NeonHeights

Hey guys, I've just set up another brand new achievement/idle server!

I was incredibly impressed with how fast the first idle server we set up a few weeks back did. The map I made and released onto it was a huge success and the server now has established its own group of regulars similar to main hub and server 6.

Due to the demand that server 8 (The idle server) is currently experiencing, ive set up another one running the same map (achievement_idle_neon). Expect to see this map updated in the future! Our staff member Bio Benny is helping me out with the coming update, its gonna be even better then it is now.

To get players on the new server, ive made it so that you earn DOUBLE the amount of credits on this new server for the next 2 weeks!

You heard me right, playing or idling on this server will give you twice the amount of server-credits youre used to getting. Thats 10 credits every 5 minutes. The IP is below and it will be availible in the server hop menu in an hour or so. For now, add it to your favourites!

v169 Critical Map Update

Posted on August 8, 2015 by NeonHeights

Hey guys, I released a map update earlier this evening. Nothing was really added except a couple of donator statues but the update HAD to be released today because someone discovered a glitch that allowed multiple doomsday switches to be activated from spawn. We had an issue earlier today where this person was activating them over and over and causing a lot of lag and issues on the servers. The update was released as soon as possible to stop this glitch from happening and to prevent others from finding out about it.

A larger update will be along within the coming weeks, thanks for your patience

- NenonHighlights

Staff Update

Posted on July 11, 2015 by NeonHeights

Let me start off by saying congratulations to the people who were promoted. We focused mainly on activity/playtime on the servers, as well as who they knew in our staff team and their reputation on the servers. If you were not selected for a staff position this time, dont worry! Keep your applications coming and try again the next time around. Just remember that knowing our staff and being active on the servers is critical!

This staff update adds 7 brand new moderators, as well as seeing 3 of our old moderators promoted to admins! We have also unfortunately demoted 3 of our staff due to inactivity. As always, their staff position is here for them to claim yet again if they choose to come back to the servers and be active again!

Im including the list of promotions below, please be sure to congratulate these people if you see them around the servers :) Theyre all kind and reasonable people and I believe they will make amazing staff!

Moderator Promotions


Festive Tits Of Kiev





Hot Smelly Fart

Admin Promotions




Inactive Staff




Staff Update Approaching

Posted on July 10, 2015 by NeonHeights

Hey guys,

I'll be getting together with a number of our server staff tonight to discuss promoting new players and donators to staff positions (as well as demoting old staff of ours that no longer play TF2).

The last 'staff update' we had was several months ago, and I feel its once again time to promote a new group of enthusiastic players. I'm extremely happy with the last group we promoted and I hope this round goes just as well!

I highly suggest if you're interested in a staff position, that you apply to the 'Moderator Application' topic in the discussion section. There will be a link at the bottom of this announcement. Remember that we WILL be checking your time played on the servers and steamrep status. Your server activity plays a huge part in your application (having a mic as well as being an overall good/patient person plays a big role as well).

If you already made an application, it may be a good idea to go back and edit it to include anything new you may want to add in. You must have a member of our staff who is willing to vouch for you though (IE say you're a good, likeable person and not a troll). Please do not create a new application if you already have one, go back and edit the original one you made.

Stay tuned for the official staff update announcement tomorrow with all the details

Mod Applications: